![]() The developer of Intrusion 2 was awesome enough to help me out with a few things, so you should go buy his game!Īnd one last thing I’ve got a girlfriend now! Hopefully that won’t take too long, but tricky problems have a way of popping up. All I have to do is get rid of Kongregate’s branding, change the loading screen, add support for multiple resolutions, stick in Steam’s API, make some more Steam store graphics, and package the game nicely. It shouldn’t take too long, as I’ve already solved most of the hardest problems. Now that the Kongregate release of EBF4 is out of the way, I’m going to be getting ready for the Steam release. (like making unobtainable ultimate weapons, the cut-out art style, some super hard puzzles, and troll bosses like the glitch) And I’ve not totally sold out I still do a lot of things that many casual players don’t like. I would kind of like to do a bit more of that in EBF (for example, by not explicitly mentioning the special effects of equips or skills), but I wonder how well that would go down with players.Īnyway, I don’t plan on changing the way I make games, since this approach has worked well for me so far. He said he didn’t like displaying numbers in his games, or explaining the mechanics in detail, leaving the player to learn and memorize everything by themselves. Super Meat Boy, Braid, and Fez were all very difficult, either in their action or in their cryptic puzzles.Įdmund McMillen made an interesting point in one interview about Binding of Isaac. Interestingly, most of the game developers that were featured in Indie Game had made very hard games, and that didn’t seem to hurt their popularity at all. But instead I’ve tried to make EBF4 as accessible as possible, and as a result, I think it feels a lot less personal. With no bestiary, cheap enemies, really hard to find secrets, no easy mode, and stuff like that. If it was up to me, I’d make the EBF games more like the RPGs I played when I was a kid. It made me feel like I’ve sold out a bit, in the sense that I’ve started making games based on what the players want, rather than what I want. I’m still playing a lot of games on Steam. I’m interested to hear from you guys about what other old films I should watch. I expected Indiana Jones to be more about exploring temples and ancient cultures, and less about cheesy action scenes with Nazis. My favorite of the bunch has to be the earlier Rocky films, but I also loved Terminator 2. Spelunky and La-Mulana reminded me that I still hadn’t seen Indiana Jones, so I decided it would be a good idea to see where culture comes from. I’ve been watching a lot of classic movies lately. Winter’s just been kind of dull for me, but I’ll try to write a few things. It’s been ages since I’ve done a personal blog. ![]()
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